When randomness is 100%, only real combat results are used. Sets randomness level (in percent) from 0 to 100. Sets the number of move points of the selected unit. Adding more than 1 move action does not automatically increase move points. Sets the number of move actions of the selected unit. Sets the number of attack actions of the selected unit. Sets aux slots of the current player (UI does not update instantly)Īdds X transports of type to current player’s transport pool. Sets core slots of the current player (UI does not update instantly) Defender will retreat after every combat. Other players continue to play with fog of war present.Īctivates “always retreat” mode. Possible values of are (case sensitive):ĭisables fog of war for the current player.